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Music portfolio

Here are some music projects I've worked on in the past years.
This includes both paid work for game projects as well as smaller curiosities, like Ludum Dare games.

Click the banners to listen to examples from each listed project!

Screenshot of Khimera: Puzzle Island
Khimera: Puzzle Island

2019-2020

This is my biggest and and most complicated project so far.
From November 2019 to December 2020 I composed and produced a 30-track album consisting
of several different styles for the peculiar puzzle game, to work as background music.
I also wrote a sizeable amount of shorter tracks to for the many cutscenes the game has
to tell its story.

Additionally I created all of the sound effects used during the game, with a combination of samples sourced
from stock libraries and my own sound design by programming synthesizers.

The banner above links to the Bandcamp page, where you can listen to the released soundtrack in its entirety.


Screenshot of War Girl
War Girl

2018-Present

War Girl is another game from the creators of Khimera: Puzzle Island.
It's a far more sizeable game, so the music in it has been created by a team of composers, rather than me alone.
The game follows a more retroesque audio direction, so the music on my end has been produced in OpenMPT, rather than
using more modern audio production techniques like most other projects.

The banner above links to a Soundcloud playlist, where you can listen to a select few tracks from the soundtrack.
The soundtrack has not yet been completed, so several other tracks are still under work and have not yet been released.


Screenshot of Spectral Escape
Spectral Escape

2018-Present

Spectral Escape is a game project that started as a Ludum Dare game in 2018.
It's a box puzzle game with western influences, where you have to escape a prison as a betrayed outlaw.
The westerner style led to the soundtrack using a lot of guitars and orchestral instruments.
The influences were also suitably retro, though in a different fashion than War Girls, being more akin to
90s CD games, like something you'd hear on the Sega CD or PlayStation 1.

The banner above links to a Soundcloud playlist, where you can listen to a select few tracks from the soundtrack.
The soundtrack has not yet been completed, so several other tracks are still under work and have not yet been released.


Screenshot of Pucamuc
Pucamuc

May 2019

Pucamuc was a short game project for Ludum Dare 44.
The entire soundtrack was composed and produced in just 3 short days, so I'm quite proud of how it ended up.
The challenge with Pucamuc was especially the strange theme, so I used odd sample sources and a layer of 80s cheese
to make something that I felt would suitably sound like a pink thing collecting babies.
I also made all of the sound effects for the game, mostly using synths and a few samples.

The game achieved 10th place in the audio category and 21st place overall.

The banner above links to the Bandcamp page, where you can listen to the released soundtrack in its entirety.


Screenshot of Ghostly Getaway
Ghostly Getaway

July 2018

Ghostly Getaway was a game project for Ludum Dare 43.
After the game jam, we decided to revamp the game and it eventually turned into Spectral Escape, itself listed above.

The game achieved 15th place in the audio category, and 45th overall.

The banner above links to the Bandcamp page, where you can listen to the released soundtrack in its entirety.


Screenshot of Sosig
Sosig

November 2019

Sosig was a game for Ludum Dare 45.
There was no audio direction given for this project and additionally I only had one day to work on the music
Due to my military service happening during the jam, so my musical contributions ended up being quite limited.


The game achieved 90th place in both the audio category and overall.

The banner above links to the only track's Soundcloud page.


Screenshot of Crashlanded
Crashlanded

July 2018

Crashlanded was a game jam game for GM48 in 2018. The singular track for the game was made in just one day.
The music direction given was "lo-fi hiphop", so I made what I could in a very short timespan.

The game achieved 7th place in both the audio category and overall.

The banner above links to the only track's Soundcloud page.


Albums?

I've got one EP in the works currently. No idea when it'll be finished, and no ide if it'll be any good, but I hope to get it out
Soon™.


Miscellaneous

This is a demo playlist on Soundcloud, made up of game projects and singular released tracks, with a few covers in the mix.
It's mostly unsorted, a pick-n-mix type playlist showcasing various tracks in different styles, made with various tools and methods.

Catonator · Demo

I've also uploaded various tracker modules I've made on my site. They can be downloaded here.
Do note, that playback requires custom software like XMPlay or OpenMPT, since most media players cannot play module files by default.